Game Design – Week 8 – Logic, Flowcharts, and Coding

“Binary code” by Christiaan Colen is licensed under CC BY-SA 2.0

When asked the most important thing I should teach my students, the MIT student I was interviewing simply stated , ‘ teach them logic.’ – Mr. Le Duc

SUMMARY

  • Write your weekly summary here, last, at the end of the week…
    • Only one to two sentences
  • DELETE ALL OF MR. LE DUC’s INSTRUCTIONS, AFTER YOU ARE DONE

PRACTICE ROOM (TUTORIALS)

  • Set a timer
  • Spend up to 15 minutes in this ‘room’ on either ONE of the scripting languages below, Javascript or C#  (NOT BOTH)

PlayCanvas

Screenshot from Sololearn.com
  • I completed up to the Strings lesson

CLASSROOM (THEORY & ANALYSIS)

Image from https://monkeyblogmonkeydo.com/2010/07/19/so-duh-pop-quiz-classic-video-game-flowchart-edition/
  • Screenshot from Brandon Grasley YouTube Channel
  • Screenshot from TodaysTuts’ YouTube Channel

Mr. Le Duc’s Flowchart Shape Guide

More Flowchart Creation Resources

LAB (THEORY PRACTICED)

OUTSIDE (CREATIVITY & THE BRAIN)

  • Elizabeth Gilbert’s video made me think about just how little society believes in creative people, causing those creative people to not believe in themselves or be scared to pursue a creative career

STUDIO (GAME DESIGN)

PlayCanvas

Screenshot from Daniel Wood’s YouTube Channel Playlist

WHAT I LEARNED and PROBLEMS I SOLVED

  • This week I learned that you can’t just keep putting off work. While I am still struggling with that problem, I have acknowledged and am paying the price with the stress of trying to get stuff in.

WEEKLY ACTIVITY EVALUATION

  • Submitted

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